
Session #67
27 Hiddumont (9pm)
When stopping for the first night, at a distance approaching, you see a cart, creaking of ancient wooden wheels, driven by a whiskered old man and a gray-haired woman siting beside him on the seat. You recognize them as the couple who nearly lost their cart to thieves in Tarsis. Man (Fenik Arwin), Woman (Walda Arwin)
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Fenik recongnises you all "oh hello our heroes"
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"A find young lady from the inn of the Red dragon, Lea, suggest we head to Hamlet, but I believe we took a wrong turn somewhere, we seem to be lost... "
The old folks are friendly and talkative, finally asking if they could spend the night in the party's camp. You discuss around the camp fire about various subjects.
Later that evening, the old man fixes his eyes on Dorren. He then makes the following statement: A hard job it is that you have before you. Still, if there be any in Krynn who can accomplish it, my gold will be riding on you young man.
The glacier calls, doesn't it? Mmmhmm, You'll be on the ice before too long unless I miss my guess, for that's where you're headed.
Some advice for all of you: We have heard much of the south, oh rumors mostly but would suggest you Follow the path of the white bear, and for those you aid, shall aid you in return.
You all finally head to sleep,
28 Hiddumont (7am)
The next morning the old couple, with your help, head in the right direction and take route to the West... to Hamlet.
The day goes by without any problems, after your first day of travel, about 26 miles south, you stop fir the evening/night in a secluded area away for the main road.
During the first watch (Jack and Kelson), Taryn is awakened by somebody attempting to steal his belongings. Taryn manages to stop the thief and hold him by the arm. A fight breaks out, 2 other thieves join the combat. After many attempts, you finally manage to eliminate all 3 thieves. The thieves are searched and some items are found. Heindall casts detect Magic and identify...
You get from them the following items : list will be added shortly…. :P
Head back to sleep for the rest on the night, long rest.
29 Hiddumont (7am)
The next morning you awaken and continue on south.
After lunch, as you all continue your journey southward, you start to feel the subtle changes on the ground beneath your feet. The earth, once soft, gradually becomes firmer, the surface with each step now solid. The ground is colder now, biting through your boots. At first, the occasional dusting of frost appears, but soon it gives way to patches of ice that cling to the rocks and earth, reflecting the pale light of the overcast sky.
The air becomes drier, sharper—each breath feels thinner, leaving a slight burning sensation in your throats as you breathe in the cold, biting wind. You notice the chill sinking deeper into your bones with every passing hour, a cold that feels unnatural, as if the very world around you is growing more inhospitable.
Before long, snow begins to accumulate, first in small patches clinging to shadows and crevices, and then blanketing the ground in a soft but relentless sheet. Flurries of snow swirl in the wind, occasionally obscuring your vision, but the vast expanse of white stretches out before you as far as the eye can see.
In the far distance, through the haze of ice crystals and wind-driven snow, you spot something looming on the horizon—vague at first, like a dark blot against the whiteness. It’s large, but the details are difficult to discern from this distance. It rises above the frozen ground like the skeletal remains of some long-dead giant, an ancient structure half-buried in the snow, its edges jagged and weathered by time. Whatever it is, it stands silent and alone, a relic from a forgotten time, and beckons you forward with a strange, eerie pull.
For now, it is just a dark silhouette, its purpose and origin concealed by the vast expanse of ice and snow that surrounds it.
As you press further into the barren wasteland, there, half-buried in the sand and snow, you see the unmistakable outline of a massive ship, its towering masts frozen in time. Ice clings to the wooden frame, and jagged icicles hang like the fangs of some great beast from the ship's skeletal rigging. Its hull, ravaged by the elements.
As you draw closer, a second, more astonishing sight comes into view. Beneath the ship's shattered bow, lies the colossal skeleton of a creature long dead—a sea beast of unimaginable size. Its bleached bones glisten under the sand and snow, the ribcage so vast it could swallow your entire party whole. The creature’s spine curves backward, its remains twisted as if it had been in agony during its final moments.
The skeletal jaws, filled with jagged, broken teeth, are frozen open in a silent roar, as if the beast was screaming against the ground that would become its tomb.
The ship and the creature are most likely relics of a time before the Cataclysm.



